

New quests leading players to the Legendary Blunderbuss weapon reward have been added. New soloable quest options are available for the MSQ to allow players to progress without running certain expeditions. Tier 4 housing added to Reekwater and Ebonscale Reach settlements.ĪI and gatherables under terrain or cliffs Reduced difficulty in early game POIs and MSQ path through level 15.Īdjusted certain enemies that were the wrong gameplay tier for their location.Īdjusted the number of AI in some POIs to prevent back spawning in solo play.įixed several areas where players could drown on land. Updated Expedition Victory banners to play unique SFX.įixed an issue with Edengrove faction missions in progress that could not be turned in after a new build was released.Īdded the "Active Bonuses" section to the Faction Mission Flyout.įixed an issue where players can't accept certain community goals after they refresh on the project board.Īdded a fix to address crashes in the objective system.Īdded an auto grant to Faction Advancement Quests when players switch factions.įixed an issues where gatherables didn’t always sync properly to the client.įixed an issue where Nekumanesh and Barkimedes quest pins appear off to the side of the map if they are unpinned and re-pinned. Updated the queue requirements for Expeditions to require only 1 person at the entrance, allowing the other members to enter from their current location in the world.įixed an issue where boss music would stop playing after a party wipe in the Dynasty Shipyard Expedition. Player to Player collision removed from Open World, Expeditions, and Invasion.įast travel is now more responsive when traveling short distances. Your faction no longer needs to own both territories in order to transfer items between your storages

Removed the cost associated with moving items between territory storage Now only your equipped items will take durability loss when you die. Players can choose between a Warhammer, Fire Staff, Bow, or Hatchet.Įach weapon also comes with chest armor, light healing potions, and some rations.ĭurability loss has been updated. Chests that used to provide 200 weight of bonus storage now provide 400 weight, etc.Īdjusted the description on Storage Chests to better indicate the benefit they provide.Īdjusted the description on Trophies to better clarify the actual benefit provided by these items.įor the starting beach experience in Windsward, the Watcher now offers players a choice of 4 weapons from a weapon rack to better suit their playstyle. (For mid level 30 players)ĭoubled the storage bonus for all tiers of Storage Chests. Blight continues to spread from Lepus, threatening to consume Aeternum. Revamped the layout and encounter experience for Andrometus in Weavers Fen. Go forth and uncover the curse of Benjamin Boatswain’s ill-gotten treasure! (For early level 30 players). Revamped the layout and encounter experience for Unbound Island in Cutlass Keys. New random roadside encounters can be found along routes in Weaver's Fen and Restless Shores. These Yeti drop level 45 standard elite rewards. The Forgotten YetiĪ population of yeti didn’t get the memo that the Winter Convergence has passed and can be found wandering the frozen wastelands of the Great Cleave. Stinky can drop three named items for level 30 players: Stinky's Keepsake, Stinky's Sharpshooter, and Stinky's Hatchet. Stinky the Legendary Hunter can be found wandering around the swamps of Weaver's Fen throughout the day, while at night he retreats to his humble abode. Rafflebones that are found in zones that go above level 60 will award level 60 players 500 Umbral Shards. Additionally, level 60 players will be given Obsidian Gypsum on kill of any level Rafflebones. When players encounter Rafflebones they will have 45 seconds to kill him in order to get rewards or else he’ll flee! Players will always be awarded a named weapon. He will spawn all around the map at various levels in every territory. Rafflebones rummages around Aeternum for lost treasures and goods. If a player loses their painting they can reacquire it by visiting the same easel again 24 hours later.

Upon interacting with these easels, players will be given a painting of the view for their house. Two easels can be found in each territory. New experiences have been added across the world for players to discover. World Experience World Additions - Rewarding Exploration
